AI Insights · Timothy · January 2023
Top 5 Anime Games in Uruguay Q4 2022 Performance
Discover the performance trends of the top 5 anime games in Uruguay during Q4 2022, including weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 anime games in Uruguay showcased varied performance metrics across downloads, revenue, and active users according to Sensor Tower data. Here's a closer look at each of these games:
Saint Seiya Awakening
Throughout Q4 2022, weekly revenue for Saint Seiya Awakening fluctuated, peaking at around $1.4K at the end of September and experiencing a low of $375 in mid-November. Weekly downloads saw a decline, starting from 21 downloads in late September and reaching a low of 2 downloads by mid-December, before a slight recovery to 23 downloads by the end of December. Active users showed a gradual decline from 702 in late September to 434 in mid-December, with a minor uptick to 468 by the end of the year.
Captain Tsubasa: Dream Team
Captain Tsubasa: Dream Team's weekly revenue exhibited growth, beginning at $187 in late September and reaching $857 by the end of December. Downloads saw a consistent increase, starting from 199 in late September and peaking at 415 in the final week of December. Active users also showed a positive trend, growing from 433 in late September to 702 by the end of the year.
Saint Seiya: Legend of Justice
Saint Seiya: Legend of Justice had a mixed performance in terms of revenue, starting at $708 in late September and dropping to $202 by mid-December, before stabilizing at $277 by the end of December. Downloads decreased significantly from 143 in late September to 20 by the end of December. Active users fluctuated throughout the quarter, starting at 863 in late September, dipping to 592 in early October, and ending the year at 632.
The Seven Deadly Sins
The Seven Deadly Sins saw a significant increase in revenue, starting at $67 in late September and reaching $784 by the end of October, with fluctuations leading to $266 by the end of December. Downloads showed variability, starting from 153 in late September, dropping to 88 in mid-November, and ending at 162 by the end of December. Active users remained relatively stable, starting at 1245 in late September and ending the year at 1319.
DRAGON BALL Z DOKKAN BATTLE
DRAGON BALL Z DOKKAN BATTLE had a robust performance with revenue peaking at $1.1K by the end of December, up from $310 in late September. Downloads started strong at 532 in late September, spiking to 1.7K in early October, and ending the year at 803. Active users saw consistent growth, starting at 1862 in late September and peaking at 2696 in early October, ending the year at 2122.
For more detailed insights and analytics on the performance of these anime games and others, visit Sensor Tower.